Industrial Design Courses
ID 2476-01
DESIGNING WITH SOLIDWORKS
SECTION DESCRIPTION
The purpose of this course is to expose students to SolidWorks, a widely used solid modeling software program. Students will learn how to translate their hand-sketches into three-dimensional CAD models. Lectures and assignments will focus on the development of form as it applies to plastic part design and assembly. Physical models will be realized through ABS rapid prototyping allowing students to experience true plastic part design. Students should anticipate additional costs for supplies and materials.
Enrollment is limited to Sophomore Industrial Design Students.
Major Requirement | BFA Industrial Design
ID 2476-02
DESIGNING WITH SOLIDWORKS
SECTION DESCRIPTION
The purpose of this course is to expose students to SolidWorks, a widely used solid modeling software program. Students will learn how to translate their hand-sketches into three-dimensional CAD models. Lectures and assignments will focus on the development of form as it applies to plastic part design and assembly. Physical models will be realized through ABS rapid prototyping allowing students to experience true plastic part design. Students should anticipate additional costs for supplies and materials.
Enrollment is limited to Sophomore Industrial Design Students.
Major Requirement | BFA Industrial Design
ID 2476-03
DESIGNING WITH SOLIDWORKS
SECTION DESCRIPTION
The purpose of this course is to expose students to SolidWorks, a widely used solid modeling software program. Students will learn how to translate their hand-sketches into three-dimensional CAD models. Lectures and assignments will focus on the development of form as it applies to plastic part design and assembly. Physical models will be realized through ABS rapid prototyping allowing students to experience true plastic part design. Students should anticipate additional costs for supplies and materials.
Enrollment is limited to Sophomore Industrial Design Students.
Major Requirement | BFA Industrial Design
ID 2477-01
ADVANCED CAD
SECTION DESCRIPTION
The purpose of this course is to introduce students to advanced CAD techniques for 3D modeling and rendering. Extending the department's CAD education from 'Designing with Solidworks,' multiple industrial design projects will be taught primarily using Rhino and Grasshopper. In this course, students will become familiar with polygonal Meshes, NURBS surfaces & solids, SubD surfaces and Voxel volumes. Additionally, the workflow of setting up physically based materials, texture mapping and lighting to communicate designs via digital renderings will be taught. Students will also be able to explore connections with other programs (e.g. Blender, Nomad Sculpt, KeyShot, Zbrush etc.) if desired. The specific offerings vary year to year.
Estimated Cost of Materials: $100.00
Major Requirement | BFA Industrial Design
ID 2477-02
ADVANCED CAD
SECTION DESCRIPTION
The purpose of this course is to introduce students to advanced CAD techniques for 3D modeling and rendering. Extending the department's CAD education from 'Designing with Solidworks,' multiple industrial design projects will be taught primarily using Rhino and Grasshopper. In this course, students will become familiar with polygonal Meshes, NURBS surfaces & solids, SubD surfaces and Voxel volumes. Additionally, the workflow of setting up physically based materials, texture mapping and lighting to communicate designs via digital renderings will be taught. Students will also be able to explore connections with other programs (e.g. Blender, Nomad Sculpt, KeyShot, Zbrush etc.) if desired. The specific offerings vary year to year.
Estimated Cost of Materials: $100.00
Major Requirement | BFA Industrial Design
ID 2477-03
ADVANCED CAD
SECTION DESCRIPTION
The purpose of this course is to introduce students to advanced CAD techniques for 3D modeling and rendering. Extending the department's CAD education from 'Designing with Solidworks,' multiple industrial design projects will be taught primarily using Rhino and Grasshopper. In this course, students will become familiar with polygonal Meshes, NURBS surfaces & solids, SubD surfaces and Voxel volumes. Additionally, the workflow of setting up physically based materials, texture mapping and lighting to communicate designs via digital renderings will be taught. Students will also be able to explore connections with other programs (e.g. Blender, Nomad Sculpt, KeyShot, Zbrush etc.) if desired. The specific offerings vary year to year.
Estimated Cost of Materials: $100.00
Major Requirement | BFA Industrial Design
ID 247G-01
GRADUATE THESIS STUDIO I
SECTION DESCRIPTION
This course introduces the Graduate Thesis project starting with the development of a research question through secondary research reading methods. This question has its assumptions articulated and verified through experimental making and primary research methods that engage specific audiences for qualitative discourse.
Enrollment is limited to Graduate Industrial Design Students.
Major Requirement | MID Industrial Design
ID 247G-02
GRADUATE THESIS STUDIO I
SECTION DESCRIPTION
This course introduces the Graduate Thesis project starting with the development of a research question through secondary research reading methods. This question has its assumptions articulated and verified through experimental making and primary research methods that engage specific audiences for qualitative discourse.
Enrollment is limited to Graduate Industrial Design Students.
Major Requirement | MID Industrial Design
ID 2480-01
MANUFACTURING TECHNIQUES
SECTION DESCRIPTION
This course introduces the students to methods, materials, and manufacturing processes that translate design activity into finished goods. A significant portion of downstream design activity is devoted to manufacturing issues - the techniques by which materials are selected, shaped, and then assembled. Students will be evaluated based upon success of weekly field study research assignments and a final exam.
Enrollment is limited to Junior Industrial Design Students.
Major Requirement | BFA Industrial Design
ID 2494-01
INTRODUCTION TO BASIC SHOEMAKING
SECTION DESCRIPTION
You will be introduced to the fundamentals of footwear design and construction based on two different shoe styles: pump/court/slip-on and derby. During that first project you will develop skills for working with a last, pattern making, sewing, construction and finishing techniques. These skills will be applied to a second project of your own choosing and design. You will gain general understanding of the parameters of the last and its correlation to feet and pattern-making. You will gain general understanding of footwear production. From Sketching demo to Spec Specification Sheet Overview to different construction techniques applied. You will acquire a general understanding of footwear construction and terminology. You will learn basic pattern making skills and how to develop your own ideas/styles using the skills acquired. You will acquire skills necessary to work with the tools/machines on hand (knives, sewing machine, lasting pliers etc.) You will develop the skills necessary for constructing basic cemented footwear from start to finish, applying it to different styles. You will learn about materials used in shoemaking, in particular leather, but also alternative materials. For the second half of the semester (final project) you will apply and experiment using techniques/skills learned on a style of your choosing, incorporating your personal skill set to design and build your own unique footwear project (either a pair or two singles).
Elective
ID 2494-02
INTRODUCTION TO BASIC SHOEMAKING
SECTION DESCRIPTION
You will be introduced to the fundamentals of footwear design and construction based on two different shoe styles: pump/court/slip-on and derby. During that first project you will develop skills for working with a last, pattern making, sewing, construction and finishing techniques. These skills will be applied to a second project of your own choosing and design. You will gain general understanding of the parameters of the last and its correlation to feet and pattern-making. You will gain general understanding of footwear production. From Sketching demo to Spec Specification Sheet Overview to different construction techniques applied. You will acquire a general understanding of footwear construction and terminology. You will learn basic pattern making skills and how to develop your own ideas/styles using the skills acquired. You will acquire skills necessary to work with the tools/machines on hand (knives, sewing machine, lasting pliers etc.) You will develop the skills necessary for constructing basic cemented footwear from start to finish, applying it to different styles. You will learn about materials used in shoemaking, in particular leather, but also alternative materials. For the second half of the semester (final project) you will apply and experiment using techniques/skills learned on a style of your choosing, incorporating your personal skill set to design and build your own unique footwear project (either a pair or two singles).
Elective
ID 24ST-01
ADVANCED DESIGN: STUDIO
SECTION DESCRIPTION
The 6-credit Advanced Design studios offer second semester juniors and seniors the opportunity to investigate product, socially responsible, and sustainable design; innovation through science and technology and other topics in contemporary practice. These studios are designed to strengthen the student's ability to conduct research, ideation, material exploration, presentation, and concept validation. Studios meet two days per week. Junior and Senior Industrial Design Students are required to take a total of three (3) advanced studios.
Majors are pre-registered for this course by the department. Preference is given to Junior, Senior or Graduate Industrial Design Students.
Major Requirement | BFA Industrial Design, MID (2.5yr): Industrial Design
ID 24ST-02
ADVANCED DESIGN: STUDIO
SECTION DESCRIPTION
The 6-credit Advanced Design studios offer second semester juniors and seniors the opportunity to investigate product, socially responsible, and sustainable design; innovation through science and technology and other topics in contemporary practice. These studios are designed to strengthen the student's ability to conduct research, ideation, material exploration, presentation, and concept validation. Studios meet two days per week. Junior and Senior Industrial Design Students are required to take a total of three (3) advanced studios.
Majors are pre-registered for this course by the department. Preference is given to Junior, Senior or Graduate Industrial Design Students.
Major Requirement | BFA Industrial Design, MID (2.5yr): Industrial Design
ID 24ST-03
ADVANCED DESIGN: STUDIO
SECTION DESCRIPTION
The 6-credit Advanced Design studios offer second semester juniors and seniors the opportunity to investigate product, socially responsible, and sustainable design; innovation through science and technology and other topics in contemporary practice. These studios are designed to strengthen the student's ability to conduct research, ideation, material exploration, presentation, and concept validation. Studios meet two days per week. Junior and Senior Industrial Design Students are required to take a total of three (3) advanced studios.
Majors are pre-registered for this course by the department. Preference is given to Junior, Senior or Graduate Industrial Design Students.
Major Requirement | BFA Industrial Design, MID (2.5yr): Industrial Design
ID 24ST-04
ADVANCED DESIGN: STUDIO
SECTION DESCRIPTION
The 6-credit Advanced Design studios offer second semester juniors and seniors the opportunity to investigate product, socially responsible, and sustainable design; innovation through science and technology and other topics in contemporary practice. These studios are designed to strengthen the student's ability to conduct research, ideation, material exploration, presentation, and concept validation. Studios meet two days per week. Junior and Senior Industrial Design Students are required to take a total of three (3) advanced studios.
Majors are pre-registered for this course by the department. Preference is given to Junior, Senior or Graduate Industrial Design Students.
Major Requirement | BFA Industrial Design, MID (2.5yr): Industrial Design
ID 24ST-05
ADVANCED DESIGN: STUDIO
SECTION DESCRIPTION
The 6-credit Advanced Design studios offer second semester juniors and seniors the opportunity to investigate product, socially responsible, and sustainable design; innovation through science and technology and other topics in contemporary practice. These studios are designed to strengthen the student's ability to conduct research, ideation, material exploration, presentation, and concept validation. Studios meet two days per week. Junior and Senior Industrial Design Students are required to take a total of three (3) advanced studios.
Majors are pre-registered for this course by the department. Preference is given to Junior, Senior or Graduate Industrial Design Students.
Major Requirement | BFA Industrial Design, MID (2.5yr): Industrial Design
ID 24ST-06
ADVANCED DESIGN: STUDIO
SECTION DESCRIPTION
The 6-credit Advanced Design studios offer second semester juniors and seniors the opportunity to investigate product, socially responsible, and sustainable design; innovation through science and technology and other topics in contemporary practice. These studios are designed to strengthen the student's ability to conduct research, ideation, material exploration, presentation, and concept validation. Studios meet two days per week. Junior and Senior Industrial Design Students are required to take a total of three (3) advanced studios.
Majors are pre-registered for this course by the department. Preference is given to Junior, Senior or Graduate Industrial Design Students.
Major Requirement | BFA Industrial Design, MID (2.5yr): Industrial Design
ID 24ST-99
ADVANCED DESIGN: STUDIO
SECTION DESCRIPTION
The 6-credit Advanced Design studios offer second semester juniors and seniors the opportunity to investigate product, socially responsible, and sustainable design; innovation through science and technology and other topics in contemporary practice. These studios are designed to strengthen the student's ability to conduct research, ideation, material exploration, presentation, and concept validation. Studios meet two days per week. Junior and Senior Industrial Design Students are required to take a total of three (3) advanced studios.
Majors are pre-registered for this course by the department. Preference is given to Junior, Senior or Graduate Industrial Design Students.
Major Requirement | BFA Industrial Design, MID (2.5yr): Industrial Design
ID 2511-01
WKSHP: PRODUCT PHOTOGRAPHY
SECTION DESCRIPTION
This class will cover basic camera optics and lighting techniques necessary to generate high quality digital images for either print or digital portfolio applications. The focus of the class is to master manual controls on the digital camera such as film and shutter speed settings in conjunction with aperture openings to obtain whatever the desired effect might be to best represent two and three-dimensional objects. Manipulation of natural and artificial lighting is the other main focus of the class. Students will learn the use of fill and bounce cards with sun, tungsten and strobe light sources. The emphasis will be on the strobe lighting studio where through a series of assignments students will learn direct, diffused reflected lighting techniques. Students will be required to participate in the final critique during the final week of the semester.
Elective
ID 2511-02
WKSHP: PRODUCT PHOTOGRAPHY
SECTION DESCRIPTION
This class will cover basic camera optics and lighting techniques necessary to generate high quality digital images for either print or digital portfolio applications. The focus of the class is to master manual controls on the digital camera such as film and shutter speed settings in conjunction with aperture openings to obtain whatever the desired effect might be to best represent two and three-dimensional objects. Manipulation of natural and artificial lighting is the other main focus of the class. Students will learn the use of fill and bounce cards with sun, tungsten and strobe light sources. The emphasis will be on the strobe lighting studio where through a series of assignments students will learn direct, diffused reflected lighting techniques. Students will be required to participate in the final critique during the final week of the semester.
Elective