Jaimie An
Courses
Fall 2024 Courses
SCULP 2236-01
OPEN HARDWARE
SECTION DESCRIPTION
The prevalence and rapid evolution of digital fabrication technology is due in large part to open source communities of users who actively develop and contribute to new software, hardware, and publishing platforms. In this hands-on studio we will explore both the history and potential of the open source movement as it relates to art, design, and its production. Specifically, we will build upon, modify, hack, and create new open source tools, workflows, and platforms that aid in the production of original artworks. The semester will begin with a series of projects in which students gain familiarity with the norms and practices of open source collaboration, development, and publishing. From there, students will have the opportunity to devise and use an example of open hardware in the creation of an original body of work. Topics include: bootstrapping, hacking, intellectual property, licensure and attribution, speculative fiction, Cyberpunk aesthetics, Afrofuturism, Shanzhai, additive and subtractive fabrication, physical computing, motion control systems, experimental materials, digital distribution, and dissemination.
Elective