Yonatan Hopp
Yonatan Hopp is an industrial designer who works predominantly in ceramics, with a hands-on research-through-making approach. His practice brings together methods and modes of work from industrial design and craft to investigate new possibilities for production of objects. Yonatan earned his BFA in Industrial Design from RISD and an MDes from the Bezalel Academy of Art and Design in Jerusalem. A 2022 recipient of a New York Foundation for the Arts Fellowship in the category of Design and Architecture, he has worked on commissions and projects for clients such as Paul Smith (London), The Tel-Aviv municipality and the Kastiel furniture company. Yonatan has exhibited his work in venues such as the Israel Museum (Jerusalem), the Gardiner Museum (Toronto), the Museum of Art and Design (NYC) and the Yingge Museum (Taipei). His work resides in public and private collections such as the Israel Museum (Jerusalem), the Museum of Art and Design (NYC), the Israeli parliament collection (Jerusalem) and the Jewish Museum (NYC).
Courses
Fall 2024 Courses
ID 2464-04
DESIGN PRINCIPLES I
SECTION DESCRIPTION
This course is an introduction to conceptual and manual skills that represent necessary steps in design evolution. Students strengthen skills by completion of several processes and exercises. Critical thinking and concept generation is a primary focus, drawing and model making activities help to establish this process. Throughout the course each student will focus on improving communication skills and the ability to project or sell ideas.
Estimated Cost of Materials: $15.00
Enrollment is limited to Sophomore Industrial Design Students.
Major Requirement | BFA Industrial Design
ID 2477-03
ADVANCED CAD
SECTION DESCRIPTION
The purpose of this course is to introduce students to advanced CAD techniques for 3D modeling and rendering. Extending the department's CAD education from 'Designing with Solidworks,' multiple industrial design projects will be taught primarily using Rhino and Grasshopper. In this course, students will become familiar with polygonal Meshes, NURBS surfaces & solids, SubD surfaces and Voxel volumes. Additionally, the workflow of setting up physically based materials, texture mapping and lighting to communicate designs via digital renderings will be taught. Students will also be able to explore connections with other programs (e.g. Blender, Nomad Sculpt, KeyShot, Zbrush etc.) if desired. The specific offerings vary year to year.
Estimated Cost of Materials: $100.00
Major Requirement | BFA Industrial Design
Spring 2025 Courses
ID 24ST-04
ADVANCED DESIGN STUDIO: DIGITAL PRODUCTION STUDIO: ADDITIVE..MANUFACTURING?
SECTION DESCRIPTION
This studio will explore the objects and possibilities that arise from using additive manufacturing as a method for serial production. The semester will start with a mapping of the range the current 3d printing technologies, their strength and weaknesses, and continue to speculate about the future of these technologies and their incorporation in production facilities, from the small workshop to the large factory. What kind of potentials do these technologies offer? How can they be employed to make objects different than the ones possible in traditional manufacturing? How can they be combined with other materials and methods of making to expand the range of object potentials?
This is inherently a making studio aiming for enticing tangible outcomes that allude to broader theoretical possibilities. It will incorporate learning about and testing materials, technologies, field trips, speculative scenario building and more. Final projects could be conducted in groups or individually, and their particular focus will be up to the studio participants. Outcomes could include full-scale furniture pieces, micro-objects, speculative factory plans and illustrations, prototypes of new technologies to name but a few.
Major Requirement | BFA Industrial Design, MID (2.5yr): Industrial Design