Michael Lye
Michael Lye is an industrial designer and educator teaching advanced studios and seminars at the graduate and undergraduate levels. He is currently senior critic and NASA coordinator and specializes in human-centered design with an emphasis on design research and analysis. He has extensive experience teaching interdisciplinary, partnered studios. Some partners include: NASA, Sikorsky Aircraft, Intel and Maytag. Since 2004 he has overseen Design for Extreme Environments, an advanced design studio in collaboration with NASA, where RISD students work with engineers and designers from Johnson Space Center to develop innovative concepts for future spacecraft and habitats. He was a designer and project manager for the Universal Kitchen Project, an award-winning re-examination of the home kitchen environment. Along with his degree in Industrial Design, he also studied physics at The Johns Hopkins University. He has lectured internationally on design for elders and currently holds nine patents in his name.
Academic areas of interest
Lye’s research interests include healthcare, transportation, universal, and socially responsible design. He is co-founder of eMotive – a collaboration between Brown University engineers and RISD designers to re-imagine the global future of personal transportation. eMotive combines the capabilities of design and engineering to address the need for sustainable mobility and create alternative modes of transportation. As project lead for the Business Innovation Factory’s Nursing Home of the Future program, he developed a platform to better understand the elder experience and engage those elders in an ongoing effort to directly drive innovation and improvements in their daily lives and residences. He co-directed the Healthcare Innovation Project, leveraging the skills of designers to create detailed visualizations of the patients’ experience with the primary care system in order to define the boundary constraints for improvements in healthcare. He currently works with researchers at Massachusetts General Hospital to define better approaches to integrating technology into clinical and healthcare environments.
Courses
Fall 2024 Courses
ID 2452-01
METAL II
SECTION DESCRIPTION
The objective of this course is to develop a more precise, professional and sensitive approach to design while broadening the student's technical base. Precision machine tools such as metal lathes, millers and grinders will be introduced. Logical design and set-up approaches will be discussed. Outside design work will be required with emphasis on engineering drawing and sequence of operations. There will be a strong emphasis on experimenting with the material in order to promote innovative thinking and problem solving.
Preference is given to Junior Industrial Design Students.
Major Requirement | BFA Industrial Design
ID 2452-02
METAL II
SECTION DESCRIPTION
The objective of this course is to develop a more precise, professional and sensitive approach to design while broadening the student's technical base. Precision machine tools such as metal lathes, millers and grinders will be introduced. Logical design and set-up approaches will be discussed. Outside design work will be required with emphasis on engineering drawing and sequence of operations. There will be a strong emphasis on experimenting with the material in order to promote innovative thinking and problem solving.
Preference is given to Junior Industrial Design Students.
Major Requirement | BFA Industrial Design
Spring 2025 Courses
ID 24ST-07
ADVANCED DESIGN STUDIO: DESIGN FOR EXTREME ENVIRONMENTS: ANTICIPATING ARTEMIS
SECTION DESCRIPTION
Extreme environments create extraordinary challenges to human physiological and psychological existence where common expectations for safety, comfort and performance need to be radically redefined. Putting people into unfamiliar or highly dangerous surroundings requires an extreme level of attention to design. It is not enough to design technologies, systems, or equipment that function according to basic technical specifications without incorporating the human needs of the users, the people that will interact with them.
Designing for the physical, emotional and psychological needs of astronauts may seem like an esoteric challenge but it is in situations like these that common assumptions no longer hold true and every aspect of a design must be considered in a new context. This questioning of assumptions and awareness of context are crucial for innovation in a wide array of domains. This studio uses extreme environments as a pedagogical approach to focus design on human needs and interactions, while emphasizing creativity and innovation in tightly constrained situations.
The skills, methodologies and knowledge acquired in this studio are applicable in a broad range of domains of which aerospace is just one small subset.
This spring the Design for Extreme Environments Studio will consider how to design spacecraft and habitats suitable for extreme environments and long-duration missions, such as those to the Moon or Mars. Students will work in teams, with input from experts at NASA and elsewhere, to provide creative ideation and innovative concepts while helping create the future of space travel.
NASA’s Artemis campaign, over the next years, will explore the Moon for scientific discovery, technology advancement, and to learn how to live and work on another world as we prepare for human missions to Mars. NASA will land the first woman and first person of color on the Moon, while collaborating with commercial and international partners to establish the first long-term presence on the Moon.
This studio is funded by a grant from the RI Space Grant Consortium, Michael Lye PI, so there are no lab fees and minimal out of pocket expenses. The grant will cover these costs.
One possible short field trip - only during class times.
Major Requirement | BFA Industrial Design, MID (2.5yr): Industrial Design