Franz Werner
Franz Werner was born in Basel, Switzerland. In 1972 he received his Swiss Federal Diploma in Typography. From 1978 to 1979 he studied under Wolfgang Weingart for his degree as “Typografischer Gestalter” followed by a two-year postgraduate program in graphic design under professor Armin Hofmann at the School of Design, Basel. Werner worked for Birkhäuser AG, Basel and for Schwabe & Co., Basel (former employer of distinguished designer Jan Tschichold). In 1975 he moved to New Zealand where he worked for the N.Z. Government Printer/Publisher.
Werner started teaching at RISD in 1981 with a focus on typography and photography while maintaining a freelance practice in design, with such clients as International Paper, Intel and Brown University. Werner has lectured and taught at the Osaka University of the Arts; Sozosha College of Design; University of Canterbury, New Zealand; University of Art and Design Basel/Switzerland, Fraunhofer Institute, University of Darmstadt, Germany. He is the recipient of the PDN/Nikon award, the Faculty Development Grant for research in iconography and the RISD alumni association award for Art of Education.
Courses
Fall 2024 Courses
GRAPH 3214-02
TYPOGRAPHY I
SECTION DESCRIPTION
Typography 1 is the first in a three-course sequence that introduces students to the fundamentals of typographic practice, both as a set of technical skills and as an expressive medium. This first semester of typography begins fully zoomed-in -- exploring how and why letterforms are formed. Students will work with various tools and materials to construct letters; with attention paid to meaning, voice and the line between language and abstract form. The second part of the semester concerns itself with setting type. Typesetting is the score for the reading experience. Typesetting conventions and nomenclature will be taught by zooming out from the letter, to the word, to the paragraph and to the page. Students will become comfortable with typographic color and texture in a finite static composition. This is a studio course, so some class time will be used for discussions, most of the time we will be working in class. There is an expectation that students work both individually and in groups and be prepared to speak about their own work and the work of their peers in supportive and respectful ways. A laptop and relevant software are required.
Please contact the department for permission to register.
Major Requirement | BFA Graphic Design
ID 20ST-10
SPECIAL TOPIC DESIGN STUDIO
SECTION DESCRIPTION
The course investigates the structural dynamics of practice-related organizational processes via two- and multi-dimensional proportional systems, progressively evolving and adapting modules, using symmetries, rhythms, series and patterns.
The purpose of this visual research is to systematize the total design process, from the selection of consistent visual vocabularies and color schemes, to framing the interconnecting bridges for the visual work, as well the organization and control of content components to facilitate comprehension of communication systems (wayfinding, diagramming, identifies and signage, etc.). Studio work is supplemented with theoretical lectures and handouts on aspects of systems design. Some knowledge and competency in beginning typography and the language of two-dimensional design is helpful.
Majors are pre-registered for this course by the department. Preference is given to Industrial Design Students.
Major Requirement | BFA Industrial Design
Wintersession 2025 Courses
GRAPH 3260-101
MUSIC VIDEO
SECTION DESCRIPTION
This course is a continuation of the ideas presented in GRAPH-3252 Photo/Graphics, but it is not a prerequisite. This course will explore how video design and sound design can be utilized to convey visual narratives. Students in this studio will design a visible language of video-graphic expression. It involves two-dimensional design, three dimensional design, lighting design, and sound design. As a final project, each student will make a short video utilizing techniques learned.
Elective
Spring 2025 Courses
GRAPH 3215-05
TYPOGRAPHY II
SECTION DESCRIPTION
The second semester continues the development of typographic practice by exploring the conditions in which type operates: the systems needed to work with varying scales and narrative structures. Students will design large-scale and small-scale work simultaneously; understanding the trade-offs of various formats and contexts. The course also extends basic typesetting into more extended reading experiences. Students will learn to set the conditions for readability by creating order, expressing emotion and making meaning. Students will design and bind a book while understanding how the traditions of the codex relate to onscreen reading. Within the durable form of the book, lies centuries of conventions like indexical systems, footnotes, page matter and more. Students also will become better readers, by engaging with contemporary issues in the field of typography and type design. This is a studio course, so some class time will be used for discussions, most of the time we will be working in class, often on a computer. There is an expectation that students work both individually and in groups and be prepared to speak about their own work and the work of their peers in supportive and respectful ways. A laptop and relevant software are required.
Majors are pre-registered for this course by the department. Enrollment is limited to Sophomore Graphic Design Students.
Major Requirement | BFA Graphic Design
GRAPH 3177-01
WKSHP: PHOTO/GRAPHIC
SECTION DESCRIPTION
Photography plays an important role in the field of graphic design -- within publications, posters, electronic media, etc. Because of the camera's availability and fairly inexpensive cost, photography has become one of the most popular hobbies in the world. Although he/she is in possession of such a device, the average person is not entirely aware of certain image manipulations and other concepts used by the graphic designer. This four-week workshop introduces designers to the lighting studio and the many uses of the camera in creating design artifacts.
Elective
GRAPH 3177-02
WKSHP: PHOTO/GRAPHIC
SECTION DESCRIPTION
Photography plays an important role in the field of graphic design -- within publications, posters, electronic media, etc. Because of the camera's availability and fairly inexpensive cost, photography has become one of the most popular hobbies in the world. Although he/she is in possession of such a device, the average person is not entirely aware of certain image manipulations and other concepts used by the graphic designer. This four-week workshop introduces designers to the lighting studio and the many uses of the camera in creating design artifacts.
Elective
GRAPH 3177-03
WKSHP: PHOTO/GRAPHIC
SECTION DESCRIPTION
Photography plays an important role in the field of graphic design -- within publications, posters, electronic media, etc. Because of the camera's availability and fairly inexpensive cost, photography has become one of the most popular hobbies in the world. Although he/she is in possession of such a device, the average person is not entirely aware of certain image manipulations and other concepts used by the graphic designer. This four-week workshop introduces designers to the lighting studio and the many uses of the camera in creating design artifacts.
Elective