Industrial Design Courses
ID 1511-01 / IDISC 1511-01
*MAINE: AGRILITERACY + ECOLOGY FOR THE FUTURE
SECTION DESCRIPTION
Agriculture is a problem-solving endeavor and a fundamental system design challenge. How and why have farmers sought to mimic natural systems while simplifying production? What are the dominant modes that have led to industrial farming and what problems do alternatives address? Most importantly, how will we engage in food production in a changing climate and increasing demand, while respecting our nearly universal need for cultural connection to this, our most intimate relationship to the natural world?
This summer course will introduce students to a broad spectrum of agricultural traditions from first principles and long-held practices to unconventional regenerative farming and digital precision technologies. Through farm-visits we will see the ecology of farms in Maine. Tours and interviews with farmers develop our line of inquiry as we take in a wide variety of production, from no-till organic to oyster ocean farming and vertical urban farming. We will develop a working understanding of soil, plants, animals, and the physical and conceptual labor which a farmer brings to the landscape.
Summer in Maine can be idyllic and we will spend time connecting the rigors of farm life to an aesthetic
experience of living close to nature. Every farmer must consider how their small business economy intersects with values of care and regeneration. We will explore cultural models which evolve from human engagement in natural ecology, delving into biodynamic farming, carbon farming, permaculture, precision, hydroponic and robotic agriculture. Each trend represents a designed solution to the on-going challenges of coaxing food from nature.
ID 1547-01
UI/UX DESIGN
SECTION DESCRIPTION
U/I - U/X interfaces are applied towards several digital graphic formats: smart phone ios/Android; tablet/watch; Windows OS/Mac OS; or custom sized interfaces for products like ATM machines or car dashboards. The instructor's professional design practice currently focuses on UI/UX design and future forecasting towards corporate strategies to best take advantage of the digital transformation many large corporations are being faced with at this time. Students learn methodologies and tools around smartphone app design development. Areas of design process include: research and app concept definition; conduct low-fidelity brainstorming and exploration around the users; future forecasting through speculation of user stories; journey mapping explorations; develop app aesthetic, develop navigation systems; develop app branding; and at the end build high-fidelity prototypes incorporating app navigation interaction. No prior knowledge of UI/UX development is required. Students build working prototypes of cellular interfaces that function and navigate. Coding experience is not necessary for this course and will not be taught. Students that have coding experience that may use those skills for app prototypes developed along with Adobe XD.
Requirements: a laptop running Adobe Creative Suite and a RISD student Adobe Cloud.
Elective
ID 1547-01
UI/UX DESIGN
SECTION DESCRIPTION
U/I - U/X interfaces are applied towards several digital graphic formats: smart phone ios/Android; tablet/watch; Windows OS/Mac OS; or custom sized interfaces for products like ATM machines or car dashboards. The instructor's professional design practice currently focuses on UI/UX design and future forecasting towards corporate strategies to best take advantage of the digital transformation many large corporations are being faced with at this time. Students learn methodologies and tools around smartphone app design development. Areas of design process include: research and app concept definition; conduct low-fidelity brainstorming and exploration around the users; future forecasting through speculation of user stories; journey mapping explorations; develop app aesthetic, develop navigation systems; develop app branding; and at the end build high-fidelity prototypes incorporating app navigation interaction. No prior knowledge of UI/UX development is required. Students build working prototypes of cellular interfaces that function and navigate. Coding experience is not necessary for this course and will not be taught. Students that have coding experience that may use those skills for app prototypes developed along with Adobe XD.
Requirements: a laptop running Adobe Creative Suite and a RISD student Adobe Cloud.
Elective
ID 1547-102
UI/UX DESIGN
SECTION DESCRIPTION
U/I - U/X interfaces are applied towards several digital graphic formats: smart phone ios/Android; tablet/watch; Windows OS/Mac OS; or custom sized interfaces for products like ATM machines or car dashboards. The instructor's professional design practice currently focuses on UI/UX design and future forecasting towards corporate strategies to best take advantage of the digital transformation many large corporations are being faced with at this time. Students learn methodologies and tools around smartphone app design development. Areas of design process include: research and app concept definition; conduct low-fidelity brainstorming and exploration around the users; future forecasting through speculation of user stories; journey mapping explorations; develop app aesthetic, develop navigation systems; develop app branding; and at the end build high-fidelity prototypes incorporating app navigation interaction. No prior knowledge of UI/UX development is required. Students build working prototypes of cellular interfaces that function and navigate. Coding experience is not necessary for this course and will not be taught. Students that have coding experience that may use those skills for app prototypes developed along with Adobe XD.
Requirements: a laptop running Adobe Creative Suite and a RISD student Adobe Cloud.
Elective
ID 2022-101
OPEN SOURCE DESIGN
SECTION DESCRIPTION
Industrial design’s origins in the tech development and mass manufacturing of the Industrial Revolution has created problematic legacy design systems that have birthed issues such as overproduction/over-consumption, planned obsolescence, and broken intellectual property laws. Designers must consider the social, environmental, and economic consequences of these systems. Open Source Design offers an alternative design methodology that prioritizes design that is accessible, iterative, and community-mind-ed through the use of tools and resources that are available in the public domain.
Students will explore design that subverts the need for global supply chains and that operates through a community-oriented approach. Under the umbrella of open-source design (meaning works in and for public domain), students will explore principles of DIY, non-local community building, and designing without intellectual property as a constraint. Specifically, this will include an exploration of practical open work (Instructables, Open Design Now, Virgil Abloh’s FREE-GAME), exploration of discursive work (Bricolage, Pirate Bay, Assemblage Art) and a self-directed open-source design project.
Elective
ID 20ST-01
SPECIAL TOPIC DESIGN STUDIO
SECTION DESCRIPTION
Juniors take two 3-credit Special Topic Design Studios in the Fall semester. Juniors choose one 3-credit option from the Content category such as Packaging, Typography, Play, or UI/UX, and the other option from the "Process" category such as Casting, Soft Goods or Prototyping. Students will gain multiple competencies by utilizing techniques and methodologies through practice and process. Each studio meets once per week.
Please contact the department for permission to register; registration is not available in Workday.
Major Requirement | BFA Industrial Design
ID 20ST-02
SPECIAL TOPIC DESIGN STUDIO
SECTION DESCRIPTION
Juniors take two 3-credit Special Topic Design Studios in the Fall semester. Juniors choose one 3-credit option from the Content category such as Packaging, Typography, Play, or UI/UX, and the other option from the "Process" category such as Casting, Soft Goods or Prototyping. Students will gain multiple competencies by utilizing techniques and methodologies through practice and process. Each studio meets once per week.
Please contact the department for permission to register; registration is not available in Workday.
Major Requirement | BFA Industrial Design
ID 20ST-03
SPECIAL TOPIC DESIGN STUDIO
SECTION DESCRIPTION
Juniors take two 3-credit Special Topic Design Studios in the Fall semester. Juniors choose one 3-credit option from the Content category such as Packaging, Typography, Play, or UI/UX, and the other option from the "Process" category such as Casting, Soft Goods or Prototyping. Students will gain multiple competencies by utilizing techniques and methodologies through practice and process. Each studio meets once per week.
Please contact the department for permission to register; registration is not available in Workday.
Major Requirement | BFA Industrial Design
ID 20ST-04
SPECIAL TOPIC DESIGN STUDIO
SECTION DESCRIPTION
Juniors take two 3-credit Special Topic Design Studios in the Fall semester. Juniors choose one 3-credit option from the Content category such as Packaging, Typography, Play, or UI/UX, and the other option from the "Process" category such as Casting, Soft Goods or Prototyping. Students will gain multiple competencies by utilizing techniques and methodologies through practice and process. Each studio meets once per week.
Please contact the department for permission to register; registration is not available in Workday.
Major Requirement | BFA Industrial Design
ID 20ST-05
SPECIAL TOPIC DESIGN STUDIO
SECTION DESCRIPTION
Juniors take two 3-credit Special Topic Design Studios in the Fall semester. Juniors choose one 3-credit option from the Content category such as Packaging, Typography, Play, or UI/UX, and the other option from the "Process" category such as Casting, Soft Goods or Prototyping. Students will gain multiple competencies by utilizing techniques and methodologies through practice and process. Each studio meets once per week.
Please contact the department for permission to register; registration is not available in Workday.
Major Requirement | BFA Industrial Design
ID 20ST-06
SPECIAL TOPIC DESIGN STUDIO
SECTION DESCRIPTION
Juniors take two 3-credit Special Topic Design Studios in the Fall semester. Juniors choose one 3-credit option from the Content category such as Packaging, Typography, Play, or UI/UX, and the other option from the "Process" category such as Casting, Soft Goods or Prototyping. Students will gain multiple competencies by utilizing techniques and methodologies through practice and process. Each studio meets once per week.
Please contact the department for permission to register; registration is not available in Workday.
Major Requirement | BFA Industrial Design
ID 20ST-07
SPECIAL TOPIC DESIGN STUDIO
SECTION DESCRIPTION
Juniors take two 3-credit Special Topic Design Studios in the Fall semester. Juniors choose one 3-credit option from the Content category such as Packaging, Typography, Play, or UI/UX, and the other option from the "Process" category such as Casting, Soft Goods or Prototyping. Students will gain multiple competencies by utilizing techniques and methodologies through practice and process. Each studio meets once per week.
Please contact the department for permission to register; registration is not available in Workday.
Major Requirement | BFA Industrial Design
ID 20ST-08
SPECIAL TOPIC DESIGN STUDIO
SECTION DESCRIPTION
Juniors take two 3-credit Special Topic Design Studios in the Fall semester. Juniors choose one 3-credit option from the Content category such as Packaging, Typography, Play, or UI/UX, and the other option from the "Process" category such as Casting, Soft Goods or Prototyping. Students will gain multiple competencies by utilizing techniques and methodologies through practice and process. Each studio meets once per week.
Please contact the department for permission to register; registration is not available in Workday.
Major Requirement | BFA Industrial Design
ID 20ST-09
SPECIAL TOPIC DESIGN STUDIO
SECTION DESCRIPTION
Juniors take two 3-credit Special Topic Design Studios in the Fall semester. Juniors choose one 3-credit option from the Content category such as Packaging, Typography, Play, or UI/UX, and the other option from the "Process" category such as Casting, Soft Goods or Prototyping. Students will gain multiple competencies by utilizing techniques and methodologies through practice and process. Each studio meets once per week.
Please contact the department for permission to register; registration is not available in Workday.
Major Requirement | BFA Industrial Design
ID 20ST-10
SPECIAL TOPIC DESIGN STUDIO
SECTION DESCRIPTION
Juniors take two 3-credit Special Topic Design Studios in the Fall semester. Juniors choose one 3-credit option from the Content category such as Packaging, Typography, Play, or UI/UX, and the other option from the "Process" category such as Casting, Soft Goods or Prototyping. Students will gain multiple competencies by utilizing techniques and methodologies through practice and process. Each studio meets once per week.
Please contact the department for permission to register; registration is not available in Workday.
Major Requirement | BFA Industrial Design
ID 20ST-11
SPECIAL TOPIC DESIGN STUDIO
SECTION DESCRIPTION
Juniors take two 3-credit Special Topic Design Studios in the Fall semester. Juniors choose one 3-credit option from the Content category such as Packaging, Typography, Play, or UI/UX, and the other option from the "Process" category such as Casting, Soft Goods or Prototyping. Students will gain multiple competencies by utilizing techniques and methodologies through practice and process. Each studio meets once per week.
Please contact the department for permission to register; registration is not available in Workday.
Major Requirement | BFA Industrial Design
ID 20ST-12
SPECIAL TOPIC DESIGN STUDIO
SECTION DESCRIPTION
Juniors take two 3-credit Special Topic Design Studios in the Fall semester. Juniors choose one 3-credit option from the Content category such as Packaging, Typography, Play, or UI/UX, and the other option from the "Process" category such as Casting, Soft Goods or Prototyping. Students will gain multiple competencies by utilizing techniques and methodologies through practice and process. Each studio meets once per week.
Please contact the department for permission to register; registration is not available in Workday.
Major Requirement | BFA Industrial Design
ID 20ST-13
SPECIAL TOPIC DESIGN STUDIO
SECTION DESCRIPTION
Juniors take two 3-credit Special Topic Design Studios in the Fall semester. Juniors choose one 3-credit option from the Content category such as Packaging, Typography, Play, or UI/UX, and the other option from the "Process" category such as Casting, Soft Goods or Prototyping. Students will gain multiple competencies by utilizing techniques and methodologies through practice and process. Each studio meets once per week.
Please contact the department for permission to register; registration is not available in Workday.
Major Requirement | BFA Industrial Design
ID 20ST-14
SPECIAL TOPIC DESIGN STUDIO
SECTION DESCRIPTION
Juniors take two 3-credit Special Topic Design Studios in the Fall semester. Juniors choose one 3-credit option from the Content category such as Packaging, Typography, Play, or UI/UX, and the other option from the "Process" category such as Casting, Soft Goods or Prototyping. Students will gain multiple competencies by utilizing techniques and methodologies through practice and process. Each studio meets once per week.
Please contact the department for permission to register; registration is not available in Workday.
Major Requirement | BFA Industrial Design
ID 20ST-15
SPECIAL TOPIC DESIGN STUDIO
SECTION DESCRIPTION
Juniors take two 3-credit Special Topic Design Studios in the Fall semester. Juniors choose one 3-credit option from the Content category such as Packaging, Typography, Play, or UI/UX, and the other option from the "Process" category such as Casting, Soft Goods or Prototyping. Students will gain multiple competencies by utilizing techniques and methodologies through practice and process. Each studio meets once per week.
Please contact the department for permission to register; registration is not available in Workday.
Major Requirement | BFA Industrial Design