Lars Grant-West
Lars Grant-West was a country kid born in the big city of Manhattan. Regular outings to aquariums, zoos and the American Museum of Natural History fed what became a lifelong interest in all aspects of the natural world. He has ever after been afflicted with an obsession with the living things that share our planet. This quickly expanded to things that never lived...but...if things had happened just a little differently...might have.
After earning a BFA at the School of the Visual Arts (SVA) in NYC, Grant-West went on to pursue an illustration career. When the opportunity arose, he couldn't resist the lure of a job in the zoo field, where he worked designing and building exhibits. Eventually he launched a graphics department at the zoo and became its art director. During this time, he continued to work as a freelance illustrator, and after 12 years, eventually left the zoo to focus full-time on his work as an illustrator.
Academic areas of interest
- Natural sciences (all kinds)
- Animal physiology
- Skeletal cleaning
- Science fiction/fantasy/horror illustration
Courses
Fall 2024 Courses
ILLUS 3920-01
SCIFI AND FANTASY ILLUSTRATION
SECTION DESCRIPTION
This course will be a short introduction to Science Fiction and Fantasy illustration in the form they are most frequently seen--book covers. Subjects will include (besides the usual aliens, futuristic looking machinery, and dragons) materials and techniques, reference gathering, working with a manuscript, working with the paperback format, etc...The goal of the course is to familiarize the interested student with the means and methods of producing a realistic illustration of an unreal scene.
Elective
ILLUS 3924-01
CREATURE LAB
SECTION DESCRIPTION
This class is designed to train students in the art of creature creation/design. Students will study animal anatomy and physiology with a focus on adaptions to meet specific environments. Following a structured process to design beasts for a variety of genres, the class will explore the genres of fantasy, science fiction and horror. Also featured will be class discussion regarding the psychological implications of different aesthetic choices using existing creatures from film and literature as case studies.
Elective
Spring 2025 Courses
ILLUS 3310-01
ADVANCED DIGITAL PROJECTS
SECTION DESCRIPTION
This course is designed to allow students to develop high-concept, semester long projects with a focus on digital media. Group or individual projects can be based on, but not limited to, narratives, production art, interactive media, installation, concept design, or work in series. The course will be structured with a professional schedule in mind including three important critique milestones to ensure a substantial end product is delivered at the end of the semester. Special emphasis will be placed on presentation, originality, and clarity of ideas as pivotal to overall quality of this culminating project. The course is very demanding, and research intensive; special consideration with regards to time commitment should be taken before signing up.
This course fulfills the Computer Literacy requirement for Illustration majors.
Prerequisite: ILLUS-3304
Elective
ILLUS 3938-01
WORLDSMITH
SECTION DESCRIPTION
As visual artists, we all have a story to tell. One of the keys to creating a convincing narrative is persuading your viewers of the believability of the world into which you invite them. The creation of graphic novels, games, animations, movies and theater sets often start with a world guide - a document that fully describes the setting. Sometimes these are simply textual or visual references and sometimes they are books in their own right; but regardless of form, their purpose is to make sure that all the creative people working on a project will build a consistent reality. This course is intended to familiarize students with the process of generating and illustrating the visual parameters of an invented environment in which a story happens - defining first the umbrella under which the story unfolds, then establishing a more particular space/time/habitat that includes anything relevant to the story: environment, history, culture, clothing styles, architecture, animals, etc. Beyond the invention of a setting for a visual narrative, in this course students will also learn how to design a style guide for intellectual property worlds (IP). Each will create a visual "bible" for envisioning their IP world-a document that clearly defines and describes the world within which the narrative unfolds.
Elective
ILLUS 4012-08
SENIOR PORTFOLIO
SECTION DESCRIPTION
This course is designed to help students find their way to the professional marketplace utilizing the best tool available - the portfolio. Be it the freelance advertising, editorial or children's book markets, an animation or gaming studio, a publishing house, gallery or other venue, this course will introduce the components of the portfolio necessary for success. It includes development of both a traditional and online presence, discussions on specific industries, copyright issues, client contracts and pricing guidelines. Each student will create new work to augment their existing portfolio, as well as business cards, a resume, a contact list, invoice and letterhead. The course will also include visiting guest lecturers from a variety of industries. The focus will be to complete a portfolio that serves as a professional tool most suited to each individual's talent and aspirations.
Enrollment is limited to Senior Illustration Students.
Major Requirement | BFA Illustration